Release & Testing your game The release phase of any personal project is an important one. There are a few things you want to worry about when creating a release. Firs...
Developing a game by yourself I believe adhering to agile and lean ideas during development is key. To create a successful first game, keeping it simple is the first thin...
Single Dev Game Dev: Choosing a Platform Choosing a platform is the first difficult and potentially dangerous decision you will have to make in your project. Because there are so ...
Unity TD Stress Test We are currently building a tower defense for Unity 3D in 2D! We are using Sprite Manager 1 to do all the 2d graphics. What you see in the ...
Game Dev Concept Starting with an interesting idea can motivate you intitally. literally anything will have an audience. For example our game Cow Plop is a...
Develop the game. Get it out. Keep them happy. This post will bring you from concept to release of a game using agile and lean approaches to get get a relatively large number of users in...
Wow Macros by Race and Class Create Wow Macros by race and class to create cast sequence macros with those abilities. Selecting Taurren will make War Stomp available, S...