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The first screenshot is our cylinder level, after entering the warpgate you can now enter a wormhole and fighting your way through enemies who also fly along the cylinder. Thinking of trying to get them game onto steam now. I have been spending more time working on the game lately adding story and new mechanics.\n\n\n\n\nSecond screenshot shows"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.deadlyapps.com\/feeds\/803983717867108758\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2017\/01\/shootabit-warp-gates-wormholes-and.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/803983717867108758"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/803983717867108758"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2017\/01\/shootabit-warp-gates-wormholes-and.html","title":"#ShootABit Warp Gates, Wormholes, and Planetary Defense!"}],"author":[{"name":{"$t":"Chris Lucian"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/10608064402088472431"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/1.bp.blogspot.com\/-rHCTUIx4A-g\/WHr4oQo5MeI\/AAAAAAAAWCc\/onJ8IfForcIRlv8z6VUTzUsp5V08N7JBACLcB\/s72-c\/Screen%2BShot%2B2017-01-13%2Bat%2B10.29.06%2BPM.png","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-6616320313698213048.post-9186207484171988863"},"published":{"$t":"2016-06-22T22:31:00.000-07:00"},"updated":{"$t":"2016-06-22T22:41:18.057-07:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Agile"},{"scheme":"http://www.blogger.com/atom/ns#","term":"C#"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Game-Development"},{"scheme":"http://www.blogger.com/atom/ns#","term":"TDD"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Unity3d"}],"title":{"type":"text","$t":"Script Generator for Unity Documentation"},"summary":{"type":"text","$t":"\n\n\n\n\n\nFor the TL;DR watch the YouTube tutorial: https:\/\/www.youtube.com\/watch?v=aUaLx3P2MxY\n\n\n\nThe plugin\n\nI was doing with you tutorial for test-driven development and\nunity (http:\/\/blogs.unity3d.com\/2014\/06\/03\/unit-testing-part-2-unit-testing-monobehaviours\/).\nI found that in order to write a tests that had all of the components for the\nhumble object pattern I was forced to write 4 files every "},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.deadlyapps.com\/feeds\/9186207484171988863\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2016\/06\/script-generator-for-unity-documentation.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/9186207484171988863"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/9186207484171988863"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2016\/06\/script-generator-for-unity-documentation.html","title":"Script Generator for Unity Documentation"}],"author":[{"name":{"$t":"Chris Lucian"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/10608064402088472431"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/4.bp.blogspot.com\/-mz8y_C4hK3M\/V2t2VcghspI\/AAAAAAAATtU\/NZ-pvGkraAkgGbAonJ-hRdnGdYVcCt3FgCKgB\/s72-c\/gear-hammer%2B860x389.png","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-6616320313698213048.post-8789540619100629157"},"published":{"$t":"2016-06-16T23:37:00.002-07:00"},"updated":{"$t":"2016-06-16T23:37:33.537-07:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"C#"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Game-Development"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Unity3d"}],"title":{"type":"text","$t":"Generate Scripts in Unity3d from Templates"},"summary":{"type":"text","$t":"\n\n\nFor the TL;DR Watch the YouTube Video.\n\nI just submitted my plugin to the Unity Asset Store.\n\n\nThe plugin\n\nI was doing with you tutorial for test-driven development\nand unity (http:\/\/blogs.unity3d.com\/2014\/06\/03\/unit-testing-part-2-unit-testing-monobehaviours\/). I found that in order to write a tests that had all of the\ncomponents for the humble object pattern I was forced to write 4 files "},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.deadlyapps.com\/feeds\/8789540619100629157\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2016\/06\/generate-scripts-in-unity3d-from.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/8789540619100629157"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/8789540619100629157"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2016\/06\/generate-scripts-in-unity3d-from.html","title":"Generate Scripts in Unity3d from Templates"}],"author":[{"name":{"$t":"Chris Lucian"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/10608064402088472431"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"https:\/\/img.youtube.com\/vi\/aUaLx3P2MxY\/default.jpg","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-6616320313698213048.post-1843536681196721433"},"published":{"$t":"2014-06-18T21:41:00.000-07:00"},"updated":{"$t":"2014-06-18T21:41:34.575-07:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Android"},{"scheme":"http://www.blogger.com/atom/ns#","term":"C#"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Game-Development"},{"scheme":"http://www.blogger.com/atom/ns#","term":"ShootABit"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Unity3d"}],"title":{"type":"text","$t":"Shoot A Bit Screen Shots"},"summary":{"type":"text","$t":"\n\n\n\n\n\n\n Shoot A Bit Menu Screen\n\n\n\n\n\nLow Level Enemies\n\n\n\n\n\nLocation Damage\n\n\n\n\n\nDead cubes are absorbed into your score\n\n\n\n\n\nShips are unlocked as you progress and upgrade\n\n\n\n\n\nGuns are upgradable\n\n\n\n\n\nClose encounters yield great rewards\n\n\n\n\n\nBosses have multiple tiers and dynamic behavior over the course of a fight\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.deadlyapps.com\/feeds\/1843536681196721433\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2014\/06\/shoot-bit-screen-shots.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/1843536681196721433"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/1843536681196721433"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2014\/06\/shoot-bit-screen-shots.html","title":"Shoot A Bit Screen Shots"}],"author":[{"name":{"$t":"Chris Lucian"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/10608064402088472431"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"media$thumbnail":{"xmlns$media":"http://search.yahoo.com/mrss/","url":"http:\/\/2.bp.blogspot.com\/-OYeDPAixZxM\/U6JoMzkM9RI\/AAAAAAAASBk\/zUzPTvwMEGA\/s72-c\/1.PNG","height":"72","width":"72"},"thr$total":{"$t":"0"}},{"id":{"$t":"tag:blogger.com,1999:blog-6616320313698213048.post-4280171247650518635"},"published":{"$t":"2014-06-17T00:41:00.002-07:00"},"updated":{"$t":"2014-06-17T00:42:22.648-07:00"},"category":[{"scheme":"http://www.blogger.com/atom/ns#","term":"Android"},{"scheme":"http://www.blogger.com/atom/ns#","term":"C#"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Game-Development"},{"scheme":"http://www.blogger.com/atom/ns#","term":"iOS"},{"scheme":"http://www.blogger.com/atom/ns#","term":"iPhone"},{"scheme":"http://www.blogger.com/atom/ns#","term":"ShootABit"},{"scheme":"http://www.blogger.com/atom/ns#","term":"Unity3d"}],"title":{"type":"text","$t":"Shoot A Bit Trailer"},"summary":{"type":"text","$t":"\n\n\n\nHere is the trailer to Shoot A Bit. Coming soon to iOS and Android. \n\n\nLove Shoot Em Ups? Love 2.5D? Defend the warp gate that enemies are pouring out of blow up their ships and take their parts in order to upgrade your own. Build drones to fight for you and increase the armor of each part of your ship! Oh yeah...\n\nEvery pixel-cube of your ship has its own health. That's right! your ship can "},"link":[{"rel":"replies","type":"application/atom+xml","href":"https:\/\/www.deadlyapps.com\/feeds\/4280171247650518635\/comments\/default","title":"Post Comments"},{"rel":"replies","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2014\/06\/shoot-bit-trailer.html#comment-form","title":"0 Comments"},{"rel":"edit","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/4280171247650518635"},{"rel":"self","type":"application/atom+xml","href":"https:\/\/www.blogger.com\/feeds\/6616320313698213048\/posts\/default\/4280171247650518635"},{"rel":"alternate","type":"text/html","href":"https:\/\/www.deadlyapps.com\/2014\/06\/shoot-bit-trailer.html","title":"Shoot A Bit Trailer"}],"author":[{"name":{"$t":"Chris Lucian"},"uri":{"$t":"http:\/\/www.blogger.com\/profile\/10608064402088472431"},"email":{"$t":"noreply@blogger.com"},"gd$image":{"rel":"http://schemas.google.com/g/2005#thumbnail","width":"16","height":"16","src":"https:\/\/img1.blogblog.com\/img\/b16-rounded.gif"}}],"thr$total":{"$t":"0"}}]}});